Burdor

Burdor is one of three Adventure Cities, Adventure Areas filled with shops, buildings, player-buy-able real estate, and fairly safe from mobs. Burdor is largely underground, as the foundation of the city literally sank underground during “The Collapse”. Burdor’s remaining population is widely regarded as talented miners, and their signature Burdor Stout ale is sought after far and wide.

Burdor is a very old city. Established just over 1300 years ago by a religious group called The Seekers, it was founded as a haven of religious expression. It quickly flourished as a cultural center, and most of the modern day spells were originally written by early resident mages. Over several decades, The Seekers loose concept of council-based ruler-ship migrated to encompass secular activities such as taxes, livestock care, and practical instructions for safely mining precious metals. Soon, the population became the most effective at extracting diamonds and iron.

This does not go unnoticed by the Atal Knights, who quickly established a strong presence in the city. Offering their protective services, they benefited greatly from increased access to iron and diamond weapons and armor.

Although the next few decades saw the Atal Knights descend into corruption, the presence in Burdor remained strong and pure far longer than elsewhere. It was during this time that the Arena at Burdor was established, and gained renown throughout Irruptia.

As their influence waned, the Atal Knights tightened their grip on the political structure of Burdor. What was once a culture seeking freedom of religious and philosophical expression, and respect and reverence for magical arts, slowly transformed into a rigid military structure without tolerance for questioning or magic. As the Atal Knights dissolved in name, as well as in spirit, a series of commanders ruled the city. It’s culture, population, and political health continued to decline. Its mineral output and wealth did not decline, but was eagerly consumed by petty factional wars between various family descendents of the Atal Knighthood.

Chief among these were the Vale family. By 630 AT, Lord Fehran Vale passed the ruler-ship of Burdor, along with the massive gemstone mining rights, to his son, Lord Gilzan Vale. Gilzan proved unable to bear a son, despite four wives, he fathered 16 daughters and no sons.

Around 600 AT, his daughters, disillusioned with their fathers government, lead an exodus of like minded citizens into the forest. They spread and founded new towns. The population, thus thinned out somewhat, and those still living in Burdor suffered a further blow when a series of small plagues reduce the population to even smaller numbers.

Burdor continued to mine, although much of the skills for crafting armor and weapons passed to Tir Gire. The leaders of the town stabilized somewhat, and Burdor was growing again in the years leading to “The Collapse”.

Unfortunately, “The Collapse” was hard on Burdor. The city had been situated on a fault line; when the fiery impact hit the Tibald Mountains, a rift opened up and swallowed the city whole sinking it into caves and caverns below the surface. It wasn’t long before people from the “Overland” went looking for Burdor, however; as a major supplier of minerals and ores, it only took a few years before paths in and out of the city were re-established.

Today Burdor is slowly making a comeback. It is dirty, and wet, but still a major source of mineral wealth for the continent. A major stopping point for adventurers and traders alike, Burdor is an important location today.

Trade Information

Imports: Fish, Wilderfax Whiskey, Baked Goods, Meat, Wool.

Exports: Raw Diamonds, Raw Iron, Burdor Stout, Redstone, Lapis

Notable Areas

(unknown)

Other Information

Location: X 1345, Z 2456

Founded: (unknown)

Type: Adventure City